OneCard

For Teams & Clubs

Fund the season, not the paperwork.

Rec leagues, booster clubs, team travel, office budgets. Set the rules, let the group spend inside them, and let every share land where it belongs.

Baseball teammates talking on the field before a game

Real scenarios

Here's how people like you are using OneCard.

  • Cover league fees, jerseys, and tournament entries from one shared card.
  • Give the club treasurer a card the whole board funds, with no personal account in the middle.
  • Team travel: hotels, vans, and meals on a card with a ceiling you set.
  • Office team budgets for lunches, supplies, and project costs.

Features that matter

Spending limits

Set per-transaction or total caps. The group spends freely inside the boundary you draw.

Merchant controls

Restrict the card by merchant category. Equipment and travel only? That's a setting, not a policy you have to enforce.

Real-time tracking

Every charge shows up as it happens. No expense reports, no month-end reconciliation.

Many funders, one card

Draw from dues, department budgets, parent contributions, or member chip-ins.

The difference is clear

Without OneCard

  • •The treasurer fronts the season on a personal card and hopes it comes back.
  • •Receipts collected in a shoebox and reconciled in April.
  • •A shared card with no controls and no record of who used it.
  • •Reimbursement delays that make volunteers stop volunteering.

With OneCard

  • •The card is funded by the group before the season starts.
  • •Every charge is visible to every contributor as it posts.
  • •Limits and merchant rules built into the card itself.
  • •No one is out of pocket waiting to be made whole.

See it in action

A two-minute look at OneCard for teams.

Ready to try it?

Get your treasurer off the hook before the season starts.